Friday, 8 August 2014

Summer Break

Posting my last illustration of the week before taking some time off. This summer has been so hectic (in the best way possible), filled with work and some pretty fun adventures. A week is just what I need to recoup and refresh.


"Motor Chair" is a quick doodle I did of what a motorcycle inspired wheelchair might look like. Using an electric chair, one gets quite bored with it's design. I mean these latest models are decent, but a girl can dream of a Harley chair right? Maybe I should find some mechanics to make this a reality haha.

Until next time,

Monday, 19 May 2014

The Importance of Down Time

They say when you love what you do, it doesn't feel like a job. In the short time I've been a Graphic Designer (still in the lovely honeymoon stage), it has been a blast. Sure things get hectic once in a while, but I really couldn't envision doing anything else. That love for your job can sometimes take over your life without realizing it. It's really easy to consume the days with work when your the one moving around the schedule. I think it's important to set aside time for yourself, free from the computer.

This past long weekend was a perfect example of "down" time (though it really wasn't so much relaxing as it was pure fun)! After a trip to the Ripley's Aquarium and Game of Thrones Exhibition, my time off ended perfectly with great fireworks and company. Safe to say that I got back to work immediately (a deadline is still a deadline after all). But this break was just what I needed to unplug and re-energize for the week ahead.

So remember to set some time aside for yourself, in whatever you do. It can really help to clear your head. After all, you might miss something out there if you're staring at a screen for too long!

Okay, time to get back my lovely job now.
Until next time!

Monday, 5 May 2014

2014 is Starting Off Great!

Today I was absolutely LUCKY to meet the amazing Charlie Hunnam! Honestly, he was so nice, and it's cool to see a celebrity be just as awesome in person. I also got to leave my Sons of Anarchy egg with his associates. They put it in his trailer, but I foolishly forgot to mention I did it (too star struck, though I signed the back)!

The egg was made in two hours, with ink pen and black acrylic paint. I think it's definitely in a better place. 2014 is shaping up to be quite the year.

Until next time!

Monday, 24 February 2014

New Year Maintenancr

It's been a busy start to 2014, and with the second month already coming to a close, many things have happened. Apologies for the lack of updates, between projects and events, it has been non stop (which is always a good thing)!

Though I find, through all the other works, it's good to keep up with your own things as well. For instance, my website is currently undergoing a maintenance change. Nothing visually that different, just better function really. Going to be adding basic interactive galleries, and clean up some of the spacings.

With work, this will be a slow rebuild. For now the old version of the site is still up and running, and I cannot wait to finish the updates and get it all up. Also will be working on a new line of illustrations, more information on that to come in the near future.

Remember to keep current!
Until next time,

Tuesday, 10 December 2013

From a Sketch to Logo

As a recent project, I was given a concept drawing to turn into a logo. The original sketch was done by an amazing tattoo artist, Lia Macbean. Though beautifully done, there are some steps in making it digital and turning the concept to a logo brand.

It started simply with outlining the original work in Adobe Illustrator. One could do a live trace, but the edges never turn out nice and the image often looks choppy. Using the pencil tool is a great way to create strokes, and by using a tablet, all I had to do was trace over the original layer. You can also play around with the stroke shapes, like I did, before "creating outlines". When making a logo it's important to outline all strokes so it's done in shapes, that makes for easy cutting for future use.

After the outline was done, I created a layer underneath, using the blob tool to add colour. Since the company is for borrowing baby equipment, I wanted to stick to neutral soft colours. Final step was to add the text. Using the text warp tool in Illustrator, I arched the already chosen fonts to go with the shape of the drawing. However, I found it wasn't complete with just the text.  I added in a cut out circle behind the logo to tie everything together. Without the background, all the elements would have just been floating around.

Not all logos need a shape to contain them, but this concept was mostly illustrated. Also, on a side note, while working it's good to be efficient, but sometimes too much efficiency can really do more harm than good. Working on a logo last week I learned to leave my recycle bin full until the end of a day. After putting in about 2-3 hours on some proofs, I needed some new type faces. While downloading I accidentally put my working folder in the trash along with the zip files. Of course, I emptied the recycle bin right away, had to start over!

It worked out in the end, since I came up with better proofs the second time. But still, head my word people (if you constantly empty your recycling bin like I do), DON'T DO IT! Get out of the habit somehow it will be a life saver, haahaa.

Until next time.

Thursday, 21 November 2013

Tis' the Season

That's right it's holiday season! Is it too early for Christmas jingles, eggnog, and cocoa? Maybe, but not in this house! After a hard core shopping week, I managed to get my christmas shopping done. Which left plenty of time for a little collaboration. For years my sister and I wanted to design something together for the holidays, but never had the time between school and work. Finally, Lianna (O.D. Illustrations) and I are proud to present, our 2013 Christmas Cards!

We came up with the concepts together, and Li did her super talent thing to bring our ideas to life. After drawing up the characters, she sent them my way for the background work, and overall texture. I must say we make a pretty good team, thanks to her talent I couldn't have done these myself. Can't wait to print these on some card stock! They're going to be tags, as well as a few cards.

Until later, enjoy the early start to the Christmas/Holiday season!
Best time of the year.

Sunday, 22 September 2013

Design Packages

When branding I find it best to keep things consistent. It's extremely important that among all social network platforms, websites, and print advertisements, everything looks the same. This is often times what separates you from other businesses. The best looking designs include a cohesive theme. When people look for your business, they should be able to look for a common element anywhere they search.

Above is an example of the "design package" I use for my business. There's the logo, business card (front and back), Facebook banner, and resume. Throughout each is the signature green colour and pin up illustration. I use that same header in all of my invoices, contracts, etc. That way on paper or online, people recognize it.

Below are further examples of the cohesive elements I put together for clients as "packages". Even if someone is just looking for one element (whether it be a logo, or site) I try to keep it similar to their brand. Don't ever underestimate the power of consistency! It could be the defining factor in grabbing people's attention.

Until next time!

Friday, 19 July 2013

Guns Blazin'

Fan art of Miss. Fortune from League of Legends. My cousin got me ridiculously addicted to this game, though I'm not any good at it. Since she was the first person I ever played with, just had to draw her out!

As of right now I have about two websites on the go. Good to take a break from coding once in a while. Can't get rusty now. Also going to be working on the next subject in my Real Pin Up line. So be sure to follow my Facebook Page for instant updates.

Until next time,

Tuesday, 9 April 2013

Latest Graphic Designs and Work

Oh my I can't believe it's been this long! Time sure has been flying by lately. It seems I've been real busy with websites and illustrations, haven't really posted about design projects such as logos and invitations. You know, thought it would be good to update you guys on some latest Graphic design work!

Above is the most recent logo I've designed, with a future website that will be in the making next month. A close friend has a real talent for photography and baking, and wanted two logos to eventually use as branding. Created in Illustrator, this design uses a vintage frame detail with a silhouette to define each field (also reiterated in the title). The "Ginger Snap" is the main character for branding, emphasized with bright red hair. For the website each logo will be used in the main page to enter that part of the site. Real excited to work on this one, love things with a vintage feel. For more of her photography, be sure to check out her Facebook Page!

Below are two other projects I've had on the go early this year. The first one is a wedding invitation. One of my first times working with a printing place that uses unique paper stock. This invitation in particular was put together by Paper Creations, using my design to be printed. It was a little tricky using pearlized paper, but it was a great experience. Adjustments were needed but that's exactly what proofs are for right? Some paper stock can be tricky, but it really added a higher quality for a wedding invitation.

Above is a personal project for a friend's birthday gift. I designed the print in Photoshop, using InDesign for the text. After getting it printed, my lovely parents helped to adhere the paper to a wooden canvas. Proved a bit tedious, and in the future I may use a print place that goes directly on to canvas, but I'm still real happy with the turn out. Working with different textures (or faking textures, really) is so much fun!

So that's what I've been up to as of late in the Graphics department. This month is a little swamped with a couple of projects on the go, but that of course is a good thing! I'll try to keep good on updating this old blog.

Until next time!

Thursday, 7 February 2013

Before and After: Medusa

For this week's illustration (on my Facebook Page), I wanted to do something more than a doodle. After looking through old work, I decided to re-draw a painting from three years ago. Above is the end result of Medusa done in pin up. Final size is 7x9" done in Photoshop, total time around 8-9 hours.

Below is a before and after difference. The first painting (done with acrylics back in my final year of high school) was made in 2010. Normally not a huge time, but in illustrating, it's a century worth of progress. Once in a while I like to redo old work, or see how I've improved/things I need to work on. Through this process I realised (with this particular piece) that my lighting/shading has gotten better, but I really need to practise proportions. It's taking too much time and I almost always use references. Maybe I'll look at taking some figure drawing classes to get more comfortable with the human figure.

All in all, I'm satisfied with the results, and am happy to see my work going in the right direction. I guess what's important to take from this (if anything), is always ALWAYS continue to grow and improve. Self motivation is the best motivation, and the only way to get better is to PRACTISE. If you were to tell me three years ago that I could produce this work digitally with a tablet, I'd laugh. My beginnings with a tablet was mortifying, and my work was well below acceptable. Even now there's still so much I could improve on. It never really gets easier, but it's fun to look back and notice how you've changed as an artist!

Remember to keep on practising and have patience. Improvement doesn't happen over night, and it will never end. I don't think I'll ever be completely satisfied with my work, because I can always think of something to fix/change. And that's the beauty of illustration, you're always adapting and getting better.

There's no quick fix, there's no tutorials. There's only YOU and your self motivation. No other artist in the world can show you the "best" way to make art. You have to do what's right for you, and have the mindset to want to improve. Don't get stuck looking for the shortcuts. Put in the time and effort, and with the right mind set/self discipline, I guarantee your work can only get better.

Until next time.